feat: 状态机切换状态时更灵活.

This commit is contained in:
2025-01-13 14:25:38 +08:00
parent 08cca7ae61
commit 7a8d5187b9
3 changed files with 191 additions and 87 deletions

View File

@@ -81,89 +81,21 @@ public abstract class AbstractStateMachine<S> extends AbstractStateManager<S> im
}
@Override
public S switchPrevAndGet() {
public void reset(boolean invokeHandlers) {
try {
writeLock.lock();
S oldState = get();
prev();
super.reset();
S newState = get();
invokeHandlers(oldState, newState);
return newState;
if (invokeHandlers)
invokeHandlers(oldState, newState);
} finally {
writeLock.unlock();
}
}
@Override
public S getAndSwitchPrev() {
try {
writeLock.lock();
S oldState = get();
prev();
S newState = get();
invokeHandlers(oldState, newState);
return oldState;
} finally {
writeLock.unlock();
}
}
@Override
public void switchPrev() {
try {
writeLock.lock();
S oldState = get();
prev();
S newState = get();
invokeHandlers(oldState, newState);
} finally {
writeLock.unlock();
}
}
@Override
public S switchNextAndGet() {
try {
writeLock.lock();
S oldState = get();
next();
S newState = get();
invokeHandlers(oldState, newState);
return newState;
} finally {
writeLock.unlock();
}
}
@Override
public S getAndSwitchNext() {
try {
writeLock.lock();
S oldState = get();
next();
S newState = get();
invokeHandlers(oldState, newState);
return oldState;
} finally {
writeLock.unlock();
}
}
@Override
public void switchNext() {
try {
writeLock.lock();
S oldState = get();
next();
S newState = get();
invokeHandlers(oldState, newState);
} finally {
writeLock.unlock();
}
}
@Override
public boolean switchTo(S state) {
public boolean switchTo(S state, boolean invokeHandlers) {
int i = indexOf(state);
if (i == -1 || i == currentIndex()) {
return false;
@@ -179,7 +111,8 @@ public abstract class AbstractStateMachine<S> extends AbstractStateManager<S> im
updateCurrentIndex(i);
S newState = get();
invokeHandlers(oldState, newState);
if (invokeHandlers)
invokeHandlers(oldState, newState);
return true;
} finally {
writeLock.unlock();
@@ -187,18 +120,133 @@ public abstract class AbstractStateMachine<S> extends AbstractStateManager<S> im
}
@Override
public void reset() {
public S switchPrevAndGet(boolean invokeHandlers) {
try {
writeLock.lock();
S oldState = get();
super.reset();
prev();
S newState = get();
invokeHandlers(oldState, newState);
if (invokeHandlers)
invokeHandlers(oldState, newState);
return newState;
} finally {
writeLock.unlock();
}
}
@Override
public S getAndSwitchPrev(boolean invokeHandlers) {
try {
writeLock.lock();
S oldState = get();
prev();
S newState = get();
if (invokeHandlers)
invokeHandlers(oldState, newState);
return oldState;
} finally {
writeLock.unlock();
}
}
@Override
public void switchPrev(boolean invokeHandlers) {
try {
writeLock.lock();
S oldState = get();
prev();
S newState = get();
if (invokeHandlers)
invokeHandlers(oldState, newState);
} finally {
writeLock.unlock();
}
}
@Override
public S switchNextAndGet(boolean invokeHandlers) {
try {
writeLock.lock();
S oldState = get();
next();
S newState = get();
if (invokeHandlers)
invokeHandlers(oldState, newState);
return newState;
} finally {
writeLock.unlock();
}
}
@Override
public S getAndSwitchNext(boolean invokeHandlers) {
try {
writeLock.lock();
S oldState = get();
next();
S newState = get();
if (invokeHandlers)
invokeHandlers(oldState, newState);
return oldState;
} finally {
writeLock.unlock();
}
}
@Override
public void switchNext(boolean invokeHandlers) {
try {
writeLock.lock();
S oldState = get();
next();
S newState = get();
if (invokeHandlers)
invokeHandlers(oldState, newState);
} finally {
writeLock.unlock();
}
}
@Override
public S switchPrevAndGet() {
return switchPrevAndGet(true);
}
@Override
public S getAndSwitchPrev() {
return getAndSwitchPrev(true);
}
@Override
public void switchPrev() {
switchPrev(true);
}
@Override
public S switchNextAndGet() {
return switchNextAndGet(true);
}
@Override
public S getAndSwitchNext() {
return getAndSwitchNext(true);
}
@Override
public void switchNext() {
switchNext(true);
}
@Override
public boolean switchTo(S state) {
return switchTo(state, true);
}
@Override
public void reset() {
reset(true);
}
/**
* 触发处理器
*