init: 仓库初始化.
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32
.gitignore
vendored
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32
.gitignore
vendored
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target/
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!.mvn/wrapper/maven-wrapper.jar
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!**/src/main/**/target/
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||||
!**/src/test/**/target/
|
||||
|
||||
### IntelliJ IDEA ###
|
||||
.idea/
|
||||
|
||||
### Eclipse ###
|
||||
.apt_generated
|
||||
.classpath
|
||||
.factorypath
|
||||
.project
|
||||
.settings
|
||||
.springBeans
|
||||
.sts4-cache
|
||||
|
||||
### NetBeans ###
|
||||
/nbproject/private/
|
||||
/nbbuild/
|
||||
/dist/
|
||||
/nbdist/
|
||||
/.nb-gradle/
|
||||
build/
|
||||
!**/src/main/**/build/
|
||||
!**/src/test/**/build/
|
||||
|
||||
### VS Code ###
|
||||
.vscode/
|
||||
|
||||
### Mac OS ###
|
||||
.DS_Store
|
||||
674
LICENSE.txt
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674
LICENSE.txt
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@@ -0,0 +1,674 @@
|
||||
GNU GENERAL PUBLIC LICENSE
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Version 3, 29 June 2007
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Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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Everyone is permitted to copy and distribute verbatim copies
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of this license document, but changing it is not allowed.
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Preamble
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The GNU General Public License is a free, copyleft license for
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The licenses for most software and other practical works are designed
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software for all its users. We, the Free Software Foundation, use the
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GNU General Public License for most of our software; it applies also to
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When we speak of free software, we are referring to freedom, not
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||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
39
pom.xml
Normal file
39
pom.xml
Normal file
@@ -0,0 +1,39 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<groupId>com.serliunx</groupId>
|
||||
<artifactId>state-management</artifactId>
|
||||
<version>1.0.0-alpha</version>
|
||||
|
||||
<properties>
|
||||
<maven.compiler.source>8</maven.compiler.source>
|
||||
<maven.compiler.target>8</maven.compiler.target>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
</properties>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>junit</groupId>
|
||||
<artifactId>junit</artifactId>
|
||||
<version>4.13.2</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
|
||||
<dependency>
|
||||
<groupId>ch.qos.logback</groupId>
|
||||
<artifactId>logback-classic</artifactId>
|
||||
<version>1.2.13</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
|
||||
<dependency>
|
||||
<groupId>org.projectlombok</groupId>
|
||||
<artifactId>lombok</artifactId>
|
||||
<version>1.18.36</version>
|
||||
<scope>test</scope>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
||||
@@ -0,0 +1,28 @@
|
||||
package com.serliunx.statemanagement.exception;
|
||||
|
||||
/**
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public class StateException extends RuntimeException {
|
||||
|
||||
public StateException() {
|
||||
}
|
||||
|
||||
public StateException(String message) {
|
||||
super(message);
|
||||
}
|
||||
|
||||
public StateException(String message, Throwable cause) {
|
||||
super(message, cause);
|
||||
}
|
||||
|
||||
public StateException(Throwable cause) {
|
||||
super(cause);
|
||||
}
|
||||
|
||||
public StateException(String message, Throwable cause, boolean enableSuppression, boolean writableStackTrace) {
|
||||
super(message, cause, enableSuppression, writableStackTrace);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,228 @@
|
||||
package com.serliunx.statemanagement.machine;
|
||||
|
||||
import com.serliunx.statemanagement.machine.handler.StateHandler;
|
||||
import com.serliunx.statemanagement.machine.handler.StateHandlerProcessParams;
|
||||
import com.serliunx.statemanagement.machine.handler.StateHandlerWrapper;
|
||||
import com.serliunx.statemanagement.manager.AbstractStateManager;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.Executor;
|
||||
|
||||
/**
|
||||
* 状态机的标准实现
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public class StandardStateMachine<S> extends AbstractStateManager<S> implements StateMachine<S> {
|
||||
|
||||
/**
|
||||
* 进入事件集合
|
||||
*/
|
||||
private final Map<S, List<StateHandlerWrapper<S>>> entryHandlers;
|
||||
/**
|
||||
* 离开事件集合
|
||||
*/
|
||||
private final Map<S, List<StateHandlerWrapper<S>>> leaveHandlers;
|
||||
/**
|
||||
* 交换事件集合
|
||||
*/
|
||||
private final Map<String, List<StateHandlerWrapper<S>>> exchangeHandlers;
|
||||
/**
|
||||
* 异步执行器
|
||||
*/
|
||||
private final Executor executor;
|
||||
/**
|
||||
* 是否异步执行
|
||||
* <p>
|
||||
* 当具体的执行器没有指定是否异步时, 将根据该值决定是否异步执行.
|
||||
*/
|
||||
private final Boolean async;
|
||||
|
||||
/**
|
||||
* 默认的构造函数
|
||||
*
|
||||
* @param entryHandlers 进入事件处理器集合
|
||||
* @param leaveHandlers 离开事件处理器集合
|
||||
* @param exchangeHandlers 交换事件处理器集合
|
||||
* @param executor 异步执行器
|
||||
* @param async 是否异步执行
|
||||
*/
|
||||
StandardStateMachine(List<S> stateList,
|
||||
Map<S, List<StateHandlerWrapper<S>>> entryHandlers,
|
||||
Map<S, List<StateHandlerWrapper<S>>> leaveHandlers,
|
||||
Map<String, List<StateHandlerWrapper<S>>> exchangeHandlers,
|
||||
Executor executor,
|
||||
Boolean async
|
||||
) {
|
||||
super(stateList);
|
||||
this.entryHandlers = entryHandlers;
|
||||
this.leaveHandlers = leaveHandlers;
|
||||
this.exchangeHandlers = exchangeHandlers;
|
||||
this.executor = executor;
|
||||
this.async = async;
|
||||
}
|
||||
|
||||
@Override
|
||||
public S switchPrevAndGet() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S oldState = get();
|
||||
prev();
|
||||
S newState = get();
|
||||
invokeHandlers(oldState, newState);
|
||||
return newState;
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public S getAndSwitchPrev() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S oldState = get();
|
||||
prev();
|
||||
S newState = get();
|
||||
invokeHandlers(oldState, newState);
|
||||
return oldState;
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void switchPrev() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S oldState = get();
|
||||
prev();
|
||||
S newState = get();
|
||||
invokeHandlers(oldState, newState);
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public S switchNextAndGet() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S oldState = get();
|
||||
next();
|
||||
S newState = get();
|
||||
invokeHandlers(oldState, newState);
|
||||
return newState;
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public S getAndSwitchNext() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S oldState = get();
|
||||
next();
|
||||
S newState = get();
|
||||
invokeHandlers(oldState, newState);
|
||||
return oldState;
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void switchNext() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S oldState = get();
|
||||
next();
|
||||
S newState = get();
|
||||
invokeHandlers(oldState, newState);
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean switchTo(S state) {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S oldState = get();
|
||||
boolean result = super.switchTo(state);
|
||||
if (result) {
|
||||
S newState = get();
|
||||
invokeHandlers(oldState, newState);
|
||||
}
|
||||
return result;
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S oldState = get();
|
||||
super.reset();
|
||||
S newState = get();
|
||||
invokeHandlers(oldState, newState);
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 触发处理器
|
||||
*
|
||||
* @param from 源状态
|
||||
* @param to 目的状态
|
||||
*/
|
||||
private void invokeHandlers(S from, S to) {
|
||||
// 触发离开处理器
|
||||
doInvokeHandlers(leaveHandlers.get(from), from, to);
|
||||
|
||||
// 触发进入处理器
|
||||
doInvokeHandlers(entryHandlers.get(to), from, to);
|
||||
|
||||
// 触发交换处理器
|
||||
final String key = from.toString() + "-" + to.toString();
|
||||
doInvokeHandlers(exchangeHandlers.get(key), from, to);
|
||||
}
|
||||
|
||||
/**
|
||||
* 触发
|
||||
*/
|
||||
private void doInvokeHandlers(List<StateHandlerWrapper<S>> handlerWrappers, S from, S to) {
|
||||
if (handlerWrappers == null) {
|
||||
return;
|
||||
}
|
||||
// 全局的异步状态
|
||||
final boolean isGlobalAsync = async != null && async;
|
||||
|
||||
handlerWrappers.forEach(hw -> {
|
||||
final StateHandler<S> stateHandler;
|
||||
if (hw == null ||
|
||||
(stateHandler = hw.getStateHandler()) == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
final Executor executorToRun = hw.getExecutor() == null ? executor : hw.getExecutor();
|
||||
final boolean runInAsync = hw.getAsync() == null ? isGlobalAsync : hw.getAsync();
|
||||
final StateHandlerProcessParams<S> params = new StateHandlerProcessParams<>(from, to, null);
|
||||
|
||||
if (runInAsync) {
|
||||
if (executorToRun == null) {
|
||||
throw new NullPointerException();
|
||||
}
|
||||
executorToRun.execute(() -> stateHandler.handle(params));
|
||||
} else {
|
||||
stateHandler.handle(params);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,26 @@
|
||||
package com.serliunx.statemanagement.machine;
|
||||
|
||||
import com.serliunx.statemanagement.manager.BidirectionalStateManager;
|
||||
|
||||
/**
|
||||
* 状态机定义
|
||||
* <p>
|
||||
* 基于双向的状态管理器扩展 {@link BidirectionalStateManager}, 切换逻辑依赖于内置的状态管理器;
|
||||
* 同时可以多种监听事件, 包括:
|
||||
* <li> 切换至指定状态时触发 (进入事件)
|
||||
* <li> 切出指定状态时触发 (离开事件)
|
||||
* <li> 从A切换到B状态时触发 (交换事件)
|
||||
* <p>
|
||||
* 推荐使用{@link StateMachineBuilder} 来构建状态机.
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
* @see StateMachineBuilder
|
||||
* @see BidirectionalStateManager
|
||||
* @see com.serliunx.statemanagement.manager.StateManager
|
||||
*/
|
||||
public interface StateMachine<S> extends BidirectionalStateManager<S> {
|
||||
|
||||
|
||||
}
|
||||
@@ -0,0 +1,227 @@
|
||||
package com.serliunx.statemanagement.machine;
|
||||
|
||||
import com.serliunx.statemanagement.machine.handler.StateHandler;
|
||||
import com.serliunx.statemanagement.machine.handler.StateHandlerWrapper;
|
||||
import com.serliunx.statemanagement.manager.BidirectionalStateManager;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.concurrent.Executor;
|
||||
|
||||
/**
|
||||
* 状态机构建
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public final class StateMachineBuilder<S> {
|
||||
|
||||
/**
|
||||
* 状态管理器
|
||||
*/
|
||||
private List<S> stateList;
|
||||
/**
|
||||
* 执行器
|
||||
*/
|
||||
private Executor executor;
|
||||
/**
|
||||
* 是否异步执行
|
||||
*/
|
||||
private Boolean async;
|
||||
|
||||
/**
|
||||
* 各种事件
|
||||
*/
|
||||
private final Map<S, List<StateHandlerWrapper<S>>> entryHandlers = new HashMap<>(64);
|
||||
private final Map<S, List<StateHandlerWrapper<S>>> leaveHandlers = new HashMap<>(64);
|
||||
private final Map<String, List<StateHandlerWrapper<S>>> exchangeHandlers = new HashMap<>(64);
|
||||
|
||||
// private-ctor
|
||||
private StateMachineBuilder() {}
|
||||
|
||||
/**
|
||||
* 添加交换事件
|
||||
* <li> 从A状态切换至B状态时触发
|
||||
*
|
||||
* @param from 源状态
|
||||
* @param to 目的状态
|
||||
* @param handler 处理器
|
||||
* @param async 是否异步执行
|
||||
* @param executor 异步执行器, 异步执行时将使用, 不指定时将使用状态机内置的执行器
|
||||
*/
|
||||
public StateMachineBuilder<S> exchange(S from, S to, StateHandler<S> handler, Boolean async, Executor executor) {
|
||||
final String key = from.toString() + "-" + to.toString();
|
||||
final List<StateHandlerWrapper<S>> stateHandlerWrappers = exchangeHandlers.computeIfAbsent(key,
|
||||
k -> new ArrayList<>());
|
||||
stateHandlerWrappers.add(new StateHandlerWrapper<>(handler, executor, async));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加交换事件
|
||||
* <li> 从A状态切换至B状态时触发
|
||||
*
|
||||
* @param from 源状态
|
||||
* @param to 目的状态
|
||||
* @param handler 处理器
|
||||
* @param async 是否异步执行
|
||||
*/
|
||||
public StateMachineBuilder<S> exchange(S from, S to, StateHandler<S> handler, Boolean async) {
|
||||
return exchange(from, to, handler, async, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加交换事件
|
||||
* <li> 从A状态切换至B状态时触发
|
||||
*
|
||||
* @param from 源状态
|
||||
* @param to 目的状态
|
||||
* @param handler 处理器
|
||||
*/
|
||||
public StateMachineBuilder<S> exchange(S from, S to, StateHandler<S> handler) {
|
||||
return exchange(from, to, handler, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加离开事件
|
||||
* <li> 从指定状态切换到别的状态时执行的逻辑
|
||||
*
|
||||
* @param state 状态
|
||||
* @param handler 处理逻辑
|
||||
* @param async 是否异步执行
|
||||
* @param executor 异步执行器, 异步执行时将使用, 不指定时将使用状态机内置的执行器
|
||||
*/
|
||||
public StateMachineBuilder<S> whenLeave(S state, StateHandler<S> handler, Boolean async, Executor executor) {
|
||||
final List<StateHandlerWrapper<S>> stateHandlerWrappers = leaveHandlers.computeIfAbsent(state,
|
||||
k -> new ArrayList<>());
|
||||
stateHandlerWrappers.add(new StateHandlerWrapper<>(handler, executor, async));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加离开事件
|
||||
* <li> 从指定状态切换到别的状态时执行的逻辑
|
||||
*
|
||||
* @param state 状态
|
||||
* @param handler 处理逻辑
|
||||
* @param async 是否异步执行
|
||||
*/
|
||||
public StateMachineBuilder<S> whenLeave(S state, StateHandler<S> handler, Boolean async) {
|
||||
return whenLeave(state, handler, async, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加离开事件
|
||||
* <li> 从指定状态切换到别的状态时执行的逻辑
|
||||
*
|
||||
* @param state 状态
|
||||
* @param handler 处理逻辑
|
||||
*/
|
||||
public StateMachineBuilder<S> whenLeave(S state, StateHandler<S> handler) {
|
||||
return whenLeave(state, handler, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加进入事件
|
||||
* <li> 切换到了指定状态时执行的逻辑
|
||||
*
|
||||
* @param state 状态
|
||||
* @param handler 处理逻辑
|
||||
* @param async 是否异步执行
|
||||
* @param executor 异步执行器, 异步执行时将使用, 不指定时将使用状态机内置的执行器
|
||||
*/
|
||||
public StateMachineBuilder<S> whenEntry(S state, StateHandler<S> handler, Boolean async, Executor executor) {
|
||||
final List<StateHandlerWrapper<S>> stateHandlerWrappers = entryHandlers.computeIfAbsent(state,
|
||||
k -> new ArrayList<>());
|
||||
stateHandlerWrappers.add(new StateHandlerWrapper<>(handler, executor, async));
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加进入事件
|
||||
* <li> 切换到了指定状态时执行的逻辑
|
||||
*
|
||||
* @param state 状态
|
||||
* @param handler 处理逻辑
|
||||
* @param async 是否异步执行
|
||||
*/
|
||||
public StateMachineBuilder<S> whenEntry(S state, StateHandler<S> handler, Boolean async) {
|
||||
return whenEntry(state, handler, async, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* 添加进入事件
|
||||
* <li> 切换到了指定状态时执行的逻辑
|
||||
*
|
||||
* @param state 状态
|
||||
* @param handler 处理逻辑
|
||||
*/
|
||||
public StateMachineBuilder<S> whenEntry(S state, StateHandler<S> handler) {
|
||||
return whenEntry(state, handler, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* 指定状态机的执行器
|
||||
* <p>
|
||||
* 优先级低于添加事件时指定的执行器
|
||||
*
|
||||
* @param executor 执行器
|
||||
*/
|
||||
public StateMachineBuilder<S> executor(Executor executor) {
|
||||
this.executor = executor;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 定义状态机是否异步执行
|
||||
*
|
||||
* @param async 是否异步执行
|
||||
*/
|
||||
public StateMachineBuilder<S> async(Boolean async) {
|
||||
this.async = async;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 定义状态机为异步执行
|
||||
*/
|
||||
public StateMachineBuilder<S> async() {
|
||||
return async(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置状态列表
|
||||
*/
|
||||
public StateMachineBuilder<S> states(S[] states) {
|
||||
return states(Arrays.asList(states));
|
||||
}
|
||||
|
||||
/**
|
||||
* 设置状态列表
|
||||
*/
|
||||
public StateMachineBuilder<S> states(List<S> states) {
|
||||
stateList = states;
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* 构建
|
||||
*/
|
||||
@SuppressWarnings("unchecked")
|
||||
public <M extends StateMachine<S>> M build() {
|
||||
return (M) new StandardStateMachine<>(stateList, entryHandlers,
|
||||
leaveHandlers, exchangeHandlers, executor, async);
|
||||
}
|
||||
|
||||
/**
|
||||
* 状态机构建器
|
||||
*
|
||||
* @param stateClass 状态类
|
||||
* @return 状态机构建器实例
|
||||
* @param <S> 状态类参数
|
||||
*/
|
||||
@SuppressWarnings("all")
|
||||
public static <S> StateMachineBuilder<S> from(Class<? extends S> stateClass) {
|
||||
return new StateMachineBuilder<>();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
package com.serliunx.statemanagement.machine.handler;
|
||||
|
||||
/**
|
||||
* 状态处理器
|
||||
* <p>
|
||||
* 定义状态进入、离开及切换时执行的逻辑
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
@FunctionalInterface
|
||||
public interface StateHandler<S> {
|
||||
|
||||
/**
|
||||
* 处理
|
||||
*
|
||||
* @param params 参数
|
||||
*/
|
||||
void handle(StateHandlerProcessParams<S> params);
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
package com.serliunx.statemanagement.machine.handler;
|
||||
|
||||
import com.serliunx.statemanagement.manager.BidirectionalStateManager;
|
||||
|
||||
/**
|
||||
* 状态处理器入参
|
||||
* <p>
|
||||
* 用于状态机处理事件
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
@SuppressWarnings("all")
|
||||
public final class StateHandlerProcessParams<S> {
|
||||
|
||||
/**
|
||||
* 源状态
|
||||
*/
|
||||
private final S from;
|
||||
/**
|
||||
* 目标状态
|
||||
*/
|
||||
private final S to;
|
||||
/**
|
||||
* 附加参数
|
||||
*/
|
||||
private final Object attach;
|
||||
|
||||
/**
|
||||
* @param from 原状态
|
||||
* @param to 目标状态
|
||||
* @param attach 附加参数
|
||||
* @param bidirectionalStateManager 状态机内置的状态管理器
|
||||
*/
|
||||
public StateHandlerProcessParams(S from, S to, Object attach) {
|
||||
this.from = from;
|
||||
this.to = to;
|
||||
this.attach = attach;
|
||||
}
|
||||
|
||||
public S getFrom() {
|
||||
return from;
|
||||
}
|
||||
|
||||
public S getTo() {
|
||||
return to;
|
||||
}
|
||||
|
||||
public Object getAttach() {
|
||||
return attach;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,10 @@
|
||||
package com.serliunx.statemanagement.machine.handler;
|
||||
|
||||
/**
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public class StateHandlerRegistry {
|
||||
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
package com.serliunx.statemanagement.machine.handler;
|
||||
|
||||
import java.util.concurrent.Executor;
|
||||
|
||||
/**
|
||||
* 处理器封装
|
||||
* <p>
|
||||
* 用于添加处理器时设置处理器的行为
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
@SuppressWarnings("all")
|
||||
public final class StateHandlerWrapper<S> {
|
||||
|
||||
/**
|
||||
* 状态处理器
|
||||
*/
|
||||
private final StateHandler<S> stateHandler;
|
||||
/**
|
||||
* 执行器
|
||||
* <li> 用于异步执行处理逻辑
|
||||
*/
|
||||
private final Executor executor;
|
||||
/**
|
||||
* 是否异步执行
|
||||
*/
|
||||
private final Boolean async;
|
||||
|
||||
/**
|
||||
* @param stateHandler 状态处理器
|
||||
* @param executor 执行器
|
||||
* @param async 是否异步执行
|
||||
*/
|
||||
public StateHandlerWrapper(StateHandler<S> stateHandler, Executor executor, Boolean async) {
|
||||
this.stateHandler = stateHandler;
|
||||
this.executor = executor;
|
||||
this.async = async;
|
||||
}
|
||||
|
||||
public StateHandler<S> getStateHandler() {
|
||||
return stateHandler;
|
||||
}
|
||||
|
||||
public Executor getExecutor() {
|
||||
return executor;
|
||||
}
|
||||
|
||||
public Boolean getAsync() {
|
||||
return async;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,184 @@
|
||||
package com.serliunx.statemanagement.manager;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.List;
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
|
||||
/**
|
||||
* 状态管理器的抽象实现
|
||||
* <p>
|
||||
* 提供了最基本功能的实现以及部分供子类使用的参数,如:锁、当前状态的序号等.
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public abstract class AbstractStateManager<S> implements StateManager<S> {
|
||||
|
||||
/**
|
||||
* 状态列表
|
||||
*/
|
||||
private final List<S> stateList;
|
||||
|
||||
/**
|
||||
* 当前状态的序号
|
||||
* <p> 请保证仅在有写锁的情况下去修改
|
||||
*/
|
||||
private volatile int index;
|
||||
|
||||
/**
|
||||
* 锁
|
||||
*/
|
||||
private final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
|
||||
/**
|
||||
* 读锁
|
||||
*/
|
||||
protected final ReentrantReadWriteLock.ReadLock readLock = lock.readLock();
|
||||
/**
|
||||
* 写锁
|
||||
*/
|
||||
protected final ReentrantReadWriteLock.WriteLock writeLock = lock.writeLock();
|
||||
|
||||
/**
|
||||
* @param stateList 状态列表
|
||||
*/
|
||||
public AbstractStateManager(List<S> stateList) {
|
||||
this.stateList = stateList;
|
||||
index = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param states 状态数组
|
||||
*/
|
||||
public AbstractStateManager(S[] states) {
|
||||
this(Arrays.asList(states));
|
||||
}
|
||||
|
||||
/**
|
||||
* 保留空构造器
|
||||
*/
|
||||
public AbstractStateManager() {
|
||||
this((List<S>) null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public S current() {
|
||||
try {
|
||||
readLock.lock();
|
||||
return get();
|
||||
} finally {
|
||||
readLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean switchTo(S state) {
|
||||
int i = indexOf(state);
|
||||
if (i == -1) {
|
||||
return false;
|
||||
}
|
||||
try {
|
||||
writeLock.lock();
|
||||
index = i;
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void reset() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
index = getDefault();
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 将序号移动至下一个
|
||||
* <li> 自动归零
|
||||
* <li> 仅在持有写锁的情况下访问
|
||||
*/
|
||||
@SuppressWarnings("all")
|
||||
protected void next() {
|
||||
if (++index >= stateList.size())
|
||||
index = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 将序号移动至上一个
|
||||
* <li> 自动归零
|
||||
* <li> 仅在持有写锁的情况下访问
|
||||
*/
|
||||
@SuppressWarnings("all")
|
||||
protected void prev() {
|
||||
if (--index < 0)
|
||||
index = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取当前状态
|
||||
* <p>
|
||||
* 类及子类访问当前状态时不允许使用{@link #current()},因为会造成死锁
|
||||
*
|
||||
* <li> 仅在持有锁的情况下访问
|
||||
*
|
||||
* @return 当前状态
|
||||
*/
|
||||
protected S get() {
|
||||
return stateList.get(index);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取指定状态在状态列表中的序号
|
||||
*
|
||||
* @param state 状态
|
||||
* @return 序号 {@link List#indexOf(Object)}
|
||||
*/
|
||||
protected int indexOf(S state) {
|
||||
return stateList.indexOf(state);
|
||||
}
|
||||
|
||||
/**
|
||||
* 判断当前状态是否为状态列表中的最后一个
|
||||
*
|
||||
* @return 是最后一个时返回真, 否则返回假.
|
||||
*/
|
||||
protected boolean isLast() {
|
||||
return index == stateList.size() - 1;
|
||||
}
|
||||
|
||||
/**
|
||||
* 判断当前状态是否为状态列表中的第一个
|
||||
*
|
||||
* @return 是第一个时返回真, 否则返回假.
|
||||
*/
|
||||
protected boolean isFirst() {
|
||||
return index == getDefault();
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取当前状态的序号
|
||||
*
|
||||
* @return 当前状态序号
|
||||
*/
|
||||
protected int currentIndex() {
|
||||
return index;
|
||||
}
|
||||
|
||||
/**
|
||||
* 更新当前状态的序号
|
||||
*/
|
||||
protected void updateCurrentIndex(int newIndex) {
|
||||
index = newIndex;
|
||||
}
|
||||
|
||||
/**
|
||||
* 状态序号默认值(等同于默认状态)
|
||||
*/
|
||||
protected int getDefault() {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
package com.serliunx.statemanagement.manager;
|
||||
|
||||
/**
|
||||
* 双向流转的状态管理器
|
||||
* <p>
|
||||
* 基于单向流转的状态管理器{@link UnidirectionalStateManager} 实现, 在其基础上允许了反方向切换状态
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public interface BidirectionalStateManager<S> extends UnidirectionalStateManager<S> {
|
||||
|
||||
/**
|
||||
* 切换至上一个状态并返回切换后的状态
|
||||
*
|
||||
* @return 切换后的状态
|
||||
*/
|
||||
S switchPrevAndGet();
|
||||
|
||||
/**
|
||||
* 获取当前状态并切换至上一个状态
|
||||
*
|
||||
* @return 切换前的状态
|
||||
*/
|
||||
S getAndSwitchPrev();
|
||||
|
||||
/**
|
||||
* 切换至上一个状态
|
||||
*/
|
||||
void switchPrev();
|
||||
}
|
||||
@@ -0,0 +1,66 @@
|
||||
package com.serliunx.statemanagement.manager;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* 双向流转的状态管理器的默认实现
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public class DefaultBidirectionalStateManager<S> extends DefaultUnidirectionalStateManager<S>
|
||||
implements BidirectionalStateManager<S> {
|
||||
|
||||
/**
|
||||
* @param stateList 状态列表
|
||||
*/
|
||||
public DefaultBidirectionalStateManager(List<S> stateList) {
|
||||
super(stateList);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param states 状态数组
|
||||
*/
|
||||
public DefaultBidirectionalStateManager(S[] states) {
|
||||
super(states);
|
||||
}
|
||||
|
||||
@Override
|
||||
public S switchPrevAndGet() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
prev();
|
||||
return get();
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public S getAndSwitchPrev() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S current = get();
|
||||
prev();
|
||||
return current;
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void switchPrev() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
prev();
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean switchTo(S state) {
|
||||
return defaultSwitchTo(state);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,85 @@
|
||||
package com.serliunx.statemanagement.manager;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* 单向流转的状态管理器的默认实现
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public class DefaultUnidirectionalStateManager<S> extends AbstractStateManager<S>
|
||||
implements UnidirectionalStateManager<S> {
|
||||
|
||||
/**
|
||||
* @param stateList 状态列表
|
||||
*/
|
||||
public DefaultUnidirectionalStateManager(List<S> stateList) {
|
||||
super(stateList);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param states 状态数组
|
||||
*/
|
||||
public DefaultUnidirectionalStateManager(S[] states) {
|
||||
super(states);
|
||||
}
|
||||
|
||||
@Override
|
||||
public S switchNextAndGet() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
next();
|
||||
return get();
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public S getAndSwitchNext() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
S current = get();
|
||||
next();
|
||||
return current;
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void switchNext() {
|
||||
try {
|
||||
writeLock.lock();
|
||||
next();
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean switchTo(S state) {
|
||||
try {
|
||||
writeLock.lock();
|
||||
final int i;
|
||||
if ((i = indexOf(state)) == -1 ||
|
||||
(!isLast() && i < currentIndex()) ||
|
||||
(isLast() && i != getDefault())) {
|
||||
return false;
|
||||
}
|
||||
updateCurrentIndex(i);
|
||||
} finally {
|
||||
writeLock.unlock();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* 保留默认的切换方式供子类使用
|
||||
*/
|
||||
protected boolean defaultSwitchTo(S state) {
|
||||
return super.switchTo(state);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,27 @@
|
||||
package com.serliunx.statemanagement.manager;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* 最简单的状态管理器实现
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public final class StandardStateManager<S> extends AbstractStateManager<S> {
|
||||
|
||||
/**
|
||||
* @param stateList 状态列表
|
||||
*/
|
||||
public StandardStateManager(List<S> stateList) {
|
||||
super(stateList);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param states 状态数组
|
||||
*/
|
||||
public StandardStateManager(S[] states) {
|
||||
super(states);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
package com.serliunx.statemanagement.manager;
|
||||
|
||||
import java.util.concurrent.locks.ReentrantReadWriteLock;
|
||||
|
||||
/**
|
||||
* 状态管理器
|
||||
* <p>
|
||||
* 将状态集合按照一定的逻辑流转
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public interface StateManager<S> {
|
||||
|
||||
/**
|
||||
* 获取当前状态
|
||||
*
|
||||
* @return 当前最新状态
|
||||
*/
|
||||
S current();
|
||||
|
||||
/**
|
||||
* 切换到指定状态
|
||||
*
|
||||
* @param state 新的状态
|
||||
* @return 切换成功返回真, 否则返回假
|
||||
*/
|
||||
boolean switchTo(S state);
|
||||
|
||||
/**
|
||||
* 重置回默认状态, 一般为状态集合中的第一个
|
||||
*/
|
||||
void reset();
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package com.serliunx.statemanagement.manager;
|
||||
|
||||
/**
|
||||
* 单向流转的状态管理器
|
||||
* <p>
|
||||
* 其基本逻辑等同于 {@link StateManager}, 但存在以下不同:
|
||||
* <li> 状态只能单方向流动(最后一个状态允许切换至第一个状态), 如果有A, B, C, D 四种状态则存在以下几种情况:
|
||||
* <p>
|
||||
* <p>
|
||||
* <li> A -> B 允许直接切换, A -> C 允许直接切换, C -> D 允许直接切换 等等..
|
||||
* <li> B -> A 不允许切换, C -> A 不允许切换, D -> C 不允许切换 等等..
|
||||
* <li> 特例: D -> A 是允许的, 因为D是最后一个状态, 故可以切换至第一个状态.
|
||||
* <p>
|
||||
* 即状态的切换只允许一个方向,不允许向前流动,除非到达最后一个状态!
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public interface UnidirectionalStateManager<S> extends StateManager<S> {
|
||||
|
||||
/**
|
||||
* 切换至下一个状态并返回切换后的状态
|
||||
*
|
||||
* @return 切换后的状态
|
||||
*/
|
||||
S switchNextAndGet();
|
||||
|
||||
/**
|
||||
* 返回并切换至下一个状态
|
||||
*
|
||||
* @return 切换前的状态
|
||||
*/
|
||||
S getAndSwitchNext();
|
||||
|
||||
/**
|
||||
* 切换至下一个状态
|
||||
*/
|
||||
void switchNext();
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
package com.serliunx.statemanagement.support;
|
||||
|
||||
/**
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public final class ExecutorUtils {
|
||||
|
||||
private ExecutorUtils() {throw new UnsupportedOperationException();}
|
||||
}
|
||||
41
src/test/java/com/serliunx/statemanagement/MachineTest.java
Normal file
41
src/test/java/com/serliunx/statemanagement/MachineTest.java
Normal file
@@ -0,0 +1,41 @@
|
||||
package com.serliunx.statemanagement;
|
||||
|
||||
import com.serliunx.statemanagement.machine.StateMachine;
|
||||
import com.serliunx.statemanagement.machine.StateMachineBuilder;
|
||||
import com.serliunx.statemanagement.support.PrinterState;
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
import org.junit.Test;
|
||||
|
||||
import java.util.concurrent.Executors;
|
||||
|
||||
/**
|
||||
* 状态机测试
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
@Slf4j
|
||||
public class MachineTest {
|
||||
|
||||
@Test
|
||||
public void testStandardStateMachine() {
|
||||
StateMachine<PrinterState> stateMachine = StateMachineBuilder.from(PrinterState.class)
|
||||
.async(false)
|
||||
.whenLeave(PrinterState.PRINTING, h -> {
|
||||
System.out.println(Thread.currentThread().getName() + ": leave PRINTING");
|
||||
})
|
||||
.states(PrinterState.values())
|
||||
.executor(Executors.newFixedThreadPool(16))
|
||||
.whenEntry(PrinterState.SCANNING, h -> {
|
||||
System.out.println(Thread.currentThread().getName() + ": " + h.getFrom() + " >>> " + h.getTo());
|
||||
}, false)
|
||||
.whenEntry(PrinterState.PRINTING, h -> {
|
||||
System.out.println(Thread.currentThread().getName() + ": " + h.getFrom() + " >>> " + h.getTo());
|
||||
}, false, Executors.newFixedThreadPool(1))
|
||||
.exchange(PrinterState.STOPPED, PrinterState.IDLE, h -> {
|
||||
System.out.println(Thread.currentThread().getName() + ": " + h.getFrom() + " >>> " + h.getTo());
|
||||
})
|
||||
.build();
|
||||
}
|
||||
}
|
||||
20
src/test/java/com/serliunx/statemanagement/ManagerTest.java
Normal file
20
src/test/java/com/serliunx/statemanagement/ManagerTest.java
Normal file
@@ -0,0 +1,20 @@
|
||||
package com.serliunx.statemanagement;
|
||||
|
||||
import lombok.extern.slf4j.Slf4j;
|
||||
import org.junit.Test;
|
||||
|
||||
/**
|
||||
* 状态管理器测试
|
||||
*
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
@Slf4j
|
||||
public class ManagerTest {
|
||||
|
||||
@Test
|
||||
public void testUnidirectionalStateManager() {
|
||||
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,14 @@
|
||||
package com.serliunx.statemanagement.support;
|
||||
|
||||
/**
|
||||
* @author <a href="mailto:serliunx@yeah.net">SerLiunx</a>
|
||||
* @version 1.0.0
|
||||
* @since 2024/12/28
|
||||
*/
|
||||
public enum PrinterState {
|
||||
IDLE,
|
||||
SCANNING,
|
||||
PRINTING,
|
||||
STOPPING,
|
||||
STOPPED
|
||||
}
|
||||
Reference in New Issue
Block a user